![silenced weapons far cry 5 map editor silenced weapons far cry 5 map editor](https://i.ytimg.com/vi/Iv7mhnwfSEM/maxresdefault.jpg)
If you want a bit more of a challenge, or feel like you'd rather have them unsuppressed because the difference ain't really a problem, go ahead. There are way better weapons).Īnyways, as what I've been looking, the suppressors doesn't really have any important downsides, so for combat optimization, you should always use them. I don't really know if there's a "Scare" factor on NPCs that makes them less accurate or react slower by the fear of gunfire (A system we can see in games like Insurgency), but that may be something to keep in mind and test, as it may be a decent reason not to add them to weapons like LMGs (Unless you're going troll mode, or looking for a challenge, you ain't using an LMG for stealth, come on.
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(Although that might be because I've been using the weapons without suppressors at the beginning and as soon as possible I managed to get silencers for every weapon, when I already started to learn how to handle them) The spray pattern is also slightly affected. They slightly affect the muzzle velocity, you can easily test that shooting your AR suppressed and unsuppressed to enemy aircraft, you'll eventually realize you gotta shoot further without the silencer attached in order to hit the plane. It DOES rather make the bow useless, though IMO.
![silenced weapons far cry 5 map editor silenced weapons far cry 5 map editor](https://i.ytimg.com/vi/k_J1oVVYTZQ/maxresdefault.jpg)
I've kind-of defined a "silencer" to be the magical device used in games and Hollywood that makes all firearms sound like you're shooting a rubber band gun.Īs far as the OP's question, there MAY be some kind of affect on weapon muzzle velocity, but otherwise there doesn't seem to be any real reason you can't slap a silencer/suppressor on anything you want. Regardless both terms are interchangeable in modern english.
![silenced weapons far cry 5 map editor silenced weapons far cry 5 map editor](https://www.tryagame.fr/wp-content/uploads/2018/07/Far-Cry-5-Hours-of-Darkness-20-.jpg)
Supressor as a term is more to do with rebranding the product away from Movie/Games/TV tropes involving them rather than it being the true right term to use. Silencer is also used by the UK as well officially. And the orginal name of the product when first produced. Silencer is the official term used by the US Dept of Justice and ATF. The rounds seem slower though like subsonic ammo but that may be my imagination. The terms are more-or-less interchangeable.Īs for the game, it mimics this though supposedly the "handling" of the weapon drops because it lengthens it, but it seems to be a minimal effect. So, when you say "silencer" is wrong, you're saying Hiram ♥♥♥♥♥♥♥ Maxim is wrong.Įh, the ATF calls them "silencers," but IMO "suppressor" is more accurate. No, they're called silencers, and have been ever since Hiram Maxim invented and called them silencers in 1902. Good accurate information and all, however I do want to give you a little ♥♥♥♥ for the "Suppressors (the fact you use the word "silencer" tells me everything I need to know)" part.
![silenced weapons far cry 5 map editor silenced weapons far cry 5 map editor](https://i.ytimg.com/vi/6cWWh7gWh6A/maxresdefault.jpg)
Accuracy is not affected by modern suppressors but WAS affected by the older style w/ baffles/wipes.Īs for the game, it mimics this though supposedly the "handling" of the weapon drops because it lengthens it, but it seems to be a minimal effect. There is an almost insignificant velocity gain 20-40FPS in a # that is 2-3K. Suppressors (the fact you use the word "silencer" tells me everything I need to know) do not increase accuracy or ballistics in any way shape or form. I love it when people act authoritative on subjects they know -nothing- about.
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You can access the Far Cry 5 map editor offline to create your maps, though you’ll obviously have to be online to play them or share them.Originally posted by Burninator:"silencers generally increase accuracy and power of ballistics in RL." That means that all perks and money carried over remains, and anything you earn in Arcade mode comes back with you to the campaign. Yes, character progression crosses over from the main campaign and vice versa. From that point, you'll be able to access the in-game editor and user-created maps from the menu, or arcades in Hope County. You need to complete the game's intro and liberate Dutch's Island. This game mode is not available from the start. There’s also other Far Cry 5 modifiers to dabble with.